Doom + Doom II now supports multiplayers mods

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Old-school Doom fans have something new to chew on until The Dark Ages arrives. Doom + Doom II, the latest in a long line of rereleases of the two id Software classics, was updated on Tuesday with multiplayer mod support. And balance was restored in Hades.

At launch in August, the bundle — available for PC, PS5/PS4, Xbox Series X/S and Switch — supported mods and multiplayer, but not the two together. The game’s second update, which Bethesda pushed on Tuesday, only adds multiplayer mod support if everyone in your match does a little planning.

First, hosts need to activate each mod before entering the multiplayer menu. In addition, all players in the match have to subscribe to the same mod before joining. Only mods authored with Vanilla DOOM, DeHackEd, MBF21 or BOOM are compatible.

Doom: The Dark Ages is set to launch on May 15. It takes place in the medieval wastelands of Hell and adds new goodies like mech battles and a ridable cyber dragon. If that isn’t an elevator pitch for a Doom game, I don’t know what is.

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